Red Dawn

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Red Dawn

The strategy game Red Dawn is inspired by Pierce Brown's book series. In it, the dystopian society is divided into 14 castes differentiated by colour. You become the leader of a college that seeks to gain power through a colourful array of loyal followers. Which side will you join? Will you bow to the rule of the Golden Ones, or will you set about destroying the chains that bind the Company? In the strategy game Red Dawn, your goal is to combine the effects of the cards in your deck to score the most points. You can also increase your point gains by using the resources, influence tokens, fleets and other effects you earn. Red Dawn will delight you with its high level of replayability. You can apply different game strategies during each game.

Key features of the strategy game Red Dawn

  • Red Dawn is inspired by Pierce Brown's book series
  • Combine the effects of individual cards in your deck
  • Increase your point gain with the help of resources, influence tokens, fleets and other effects
  • The strategy game Red Dawn will delight you with a high level of replayability
  • The winner is the player with the most points for characters, helium, domination, fleet and influence.
  • The strategy game Red Dawn is suitable for children from 12 years old

How to play Red Dawn?

Each player is dealt a random set of cards at the start representing characters from the world of Red Dawn. You then influence this lineup by deploying characters, activating their abilities and adding new characters to your hand. On top of that, you'll get a special bonus for each new character depending on the location you've added them from. Once you reach one of the defined thresholds, the game ends. The resulting number of victory points is then added together from the points earned for the characters in your hand, helium points, domination points, fleet scale and influence points.

The game includes:
60 helium chips (red crystals)
60 Influence tokens (10 each in 6 colours)
6 fleet tokens (1 each in 6 colours)
First Player Token (crescent moon)
domination token
112 character cards (65 × 100 mm)
6 rail cards
game plan
scoring sheet
Cube of the Uprising
6 overview cards (65 × 100 mm)
5 cards au Toms (65 × 100 mm)
25 cards au Toms (57 × 87 mm)
Rules au Tomy
rules

Specifications

Battery

Must additionally purchase AA batteries No

Age and intended use

Suitable for 12 years

Product type

Product type Card game
Code:  HRAdn06125
Links: Producer's Website:
Manufacturer information

ALBI Česká republika a.s., Palác Karlín, Thámova 289/13, 186 00 Praha 8, +420222541381, [email protected]

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