Bravo Team + Aim Controller - PS4

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Bravo Team + Aim Controller - PS4

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A very intense arcade shooting game that really makes use of the Aim Controller.

Bravo Team + Aim Controller - PS4 s Aim Controllerem - VR

Experience this feeling like never before. Let yourself be drawn into the VR game.

Bravo Team + Aim Controller - PS4 s Aim Controllerem - přežijte

Intense moments will make you make quick decisions. It will depend on your life.

Bravo Team + Aim Controller - PS4 s Aim Controllerem - nová úroveň zážitku

Aim Controller brings the game experience to a whole new level

Aim Controller is a controller designed specifically for PlayStation VR. With precision sensors, you'll always have the best aim for shooting. A new vibrating technology will also give you feedback that you could not dream of. 

Bravo Team + Aim Controller - PS4 s Aim Controllerem - přežijte

Fight the Enemy Units and Survive

In the game, you will find yourself alone with your partner totally outnumbered by countless enemy units. The only way out goes is through them. You'll need to display lightning-fast reflexes, great tactical consideration and precision. There will be many different weapons - from shotguns to fully automatic assault rifles. 

Specifications

Genre

Genre Action, Shooters

Localisation

Text EN
Dubbing EN

PEGI rating

Age limit 12 years
Game content descriptors Violence

Version

Platform PS4 VR
Edition VR

Version

Platforms (compatible) PlayStation 4

Multiplayer

Multiplayer Online
Code:  MSX449bundle
Links: Producer's Website:
Manufacturer information

Sony Corporation is a Japanese company founded in 1946. Its headquarters is located in Tokyo. Its beginnings were humble. The first product sold under the Sony brand was a transistor radio. It was those radios that played a pivotal role in the company's expansion in the 1960s and the world quickly began to associate Sony products with a reliably stellar price-performance ratio. 

In the 1970s, Sony was severely affected by the global economic crisis. Many analysts considered the company effectively defunct and could see no future for it. However, they underestimated the famous Japanese perseverance and courage. The crisis was not a disaster for Sony; on the contrary, it served as a launching pad to even greater heights. The company recovered and soon changed the media landscape with the development of the CD and later the DVD. In the early 1990s, Sony achieved another major success with the introduction of the PlayStation gaming console. It is the gaming consoles that best represent the intersection of the three key areas in which the company operates today – electronics, video games, and the entertainment industry.

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