The Sims 4: Paranormal Stuff Pack - PS4 CZ Digital

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The Sims 4: Paranormal Stuff Pack - PS4 CZ Digital

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DLC The Sims 4: The Paranormal Stuff Pack takes you into the world of paranormal phenomena.

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Ownership of the basic game The Sims 4 is required to play.

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Candles are the basis
Want to scare your roommates? Light candles and perform witchcraft ceremonies. However, your guests from other worlds will experience a lot of mischief and clutter.

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Spiritual session
Invite friends and organize a ghost party. During the spiritual session, meet the friendly spirit Guidry, maybe he will help you with naughty ghosts.

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Haunted roommates
And what about the spooky ghosts? There can be many in your house. You can try to drive them out of your property or come to terms with them and let them rage and scare the surroundings day and night.

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Consult your friendly spirit to get rid of the naughty.

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Find all the cursed objects in the house and get rid of them.

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Pokojská Kostislava
When organizing ghost sessions, you will definitely be able to evoke a spirit from time to time. The former maid may take you. Acquire spiritual techniques and obtain a license to investigate paranormal phenomena. Now help others drive unwelcome visitors out of their homes.
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Virtual reality
| Code: | MSXESDCZ348 |
| Links: | Producer's Website: |
| Manufacturer information |
Sony Corporation is a Japanese company founded in 1946. Its headquarters is located in Tokyo. Its beginnings were humble. The first product sold under the Sony brand was a transistor radio. It was those radios that played a pivotal role in the company's expansion in the 1960s and the world quickly began to associate Sony products with a reliably stellar price-performance ratio. In the 1970s, Sony was severely affected by the global economic crisis. Many analysts considered the company effectively defunct and could see no future for it. However, they underestimated the famous Japanese perseverance and courage. The crisis was not a disaster for Sony; on the contrary, it served as a launching pad to even greater heights. The company recovered and soon changed the media landscape with the development of the CD and later the DVD. In the early 1990s, Sony achieved another major success with the introduction of the PlayStation gaming console. It is the gaming consoles that best represent the intersection of the three key areas in which the company operates today – electronics, video games, and the entertainment industry.
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