Desítka: SK Slavia Prague

Desítka: SK Slavia Prague
Test your knowledge of SK Slavia Praha football club
The game Desítka: SK Slavia Praha tests your knowledge of SK Slavia Praha football club. It tests your knowledge of the club's history, players and milestones. Housed in a plastic smartbox containing question cards, counters and integrated score trackers, the game requires no board, pencil or paper. This also makes it perfect for travel. The game is suitable for 2–8 players, and with more than 4 players, you play in teams. It is suitable for children from 10 years and one game lasts approximately 20 minutes.
Key features of the Desítka: SK Slavia Praha board game
- Tests knowledge of SK Slavia Praha football club
- Tests knowledge of history, players and milestones
- Housed in a plastic smartbox with question cards, counters and integrated score trackers
- Suitable for 2–8 players
- Suitable for children from 10 years
Risk or pass in Desítka: SK Slavia Praha
A round starts by revealing a new card in the smartbox. In the middle of the card is a question topic, surrounded by 10 specific questions with their correct answers hidden under counters. The player whose turn it is chooses any available question, states their answer aloud, and then removes the corresponding counter to check. Players take turns, passing the smartbox around. An important part of the game is deciding between playing it safe and taking a risk. If you answer correctly, you keep the counter and secure a point for that round. When your turn comes around again, you can try to guess another hidden option, or pass. If you risk it and get the answer wrong, you are out for the rest of the round and lose all the counters you have collected so far. Strategic passing is therefore a key part of the game if you are unsure.
Who will be the first to reach 20 points?
The round ends when all 10 answer counters are revealed, or when all players have either passed or been knocked out. Players score a point for each counter collected in that round on the tracker around the edge of the smartbox. Return the counters to their slots, slide the used card to the bottom of the deck, and start a new round with a new topic. The first player to reach 20 victory points (or 15 points in the shorter version) wins Desítka: SK Slavia Praha.

Package contents
Smartbox, 50 double-sided cards, 10 answer counters, game rules
Specifications
Product type
Games and puzzles
Language
Genres and game mechanics
Series
Known from
Age and intended use
Battery
Cards
| Code: | HRAls24849 |
| Warranty: | 24 months |
| Manufacturer information |
[email protected], SK Slavia Praha – fotbal a.s, U Slavie 1540/2a, Praha 10 – Vršovice, 100 00
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